This will go on as long as the brown cerebrate remains alive. Having killed the Torrasque for the first time, you are told that it has been incarnated, and will be attacking again soon. Tanks and battlecruisers (which you will have later) are the best defence against it. When some time passes or you have built your first Starport, the Torrasque will attack. Your tanks should be spaced out a little from each other, so that they cover each other if any of them is under attack, but don’t let the Torrasque get inside the minimum range of more than one of them. Train marines to occupy bunkers (though they won’t do much damage to the Torrasque), and create tanks as the main defence against the Torrasque (and other enemy attacks). While pumping up your defences, build the buildings you will need. If you kill the orange cerebrate, there will be nothing to stop you from bringing in your medics unhindered.
The orange cerebrate has no special powers, but maintains the defences around the Overmind. Thus the important thing to do while preparing an airstrike against red is to build solid defences (as shown above) to limit the damage done by this powerful creature. This Torrasque has extra armour, damage and hit points, making it very difficult to kill at the beginning. The brown cerebrate continuously generates a super-ultralisk called the Torrasque (probably inspired by the Dungeons and Dragons Tarrasque). The red cerebrate makes its sunken colonies invulnerable, so the obvious first strategy is to direct an air assault against the red cerebrate in order to earn freedom of movement (since you are surrounded by the sunken colonies). When the cerebrate dies, this power is lost, and the entire brood becomes passive – it will cease to function entirely, and will not attack. Each has its own cerebrate, which provides some kind of supernatural power to its corresponding brood. There are three broods in this scenario: red, brown and orange. The marine complaining about it hints that it must be a cerebrate that is providing this invulnerability. Trouble starts almost immediately, when an outpost is attacked by a sunken colony which is impervious to harm. With few units and buildings to start with, you must quickly build a solid defence before you are overwhelmed by your enemies (more on this later). This is the opening screen of this scenario. Now, a battered DuGalle must capture the Overmind to ensure that Stukov’s death was not in vain. The last events before this scenario saw the treachery of Samir Duran, who led Admiral DuGalle into ordering the death of Admiral Alexei Stukov. Titled “ To Chain the Beast“, this scenario concludes the Terran campaign with the capture of the Overmind by the United Earth Directorate forces, following a suffered war to ultimately neutralise the Zerg threat. If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.This is a brief walkthrough for the eighth and final scenario of the Terran campaign in the Starcraft Expansion, Brood War. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here.
You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).Your current IP address has been blocked due to bad behavior, which generally means one of the following: